Make sure you have the product and the couriers available day and night, because the high rollers won't be happy if you keep them waiting.īuy upgrades for your safehouse, invest in security or transport for your crew, or spend it all on clothes, chains, and cars, to boost your profile.Have you ever thought about expanding your own crime empire, without the legal and moral consequences? SIMULATE IT! Now you will finally be able to crawl into the dark alleys of the drug dealing business!Start small, grow BIG! Begin your story in a small dirty hideout and make your way up to controlling the territory, hiring your own minions, and doing dangerous business. Keep an eye on peak selling times and make sure you have product to move on the streets.Īs your operation grows, so will your customer base. Recruit more workers and manage them effectively. Find the balance between quantity and quality to grow your money and your rep. Wrap your grams quickly and efficiently, and send your shotters out to sell. Start out small-time, with an ounce of product, a set of scales, and a burner phone. Lose it all, or keep going until you lose it all!.Feel the rush of dumping your product down the toilet while the police try to batter your door down!.Spend your money on all kinds of meaningless flashy shit!.Buy drugs from the most ruthless people around and sell them to the most desperate!.Manage your fatigue levels as your sleep is once again disturbed by a flurry of drunken phone calls from customers!.Send kids out on the street to sell, get arrested, and possibly killed, while you pocket the profits!.Scoop powder endlessly onto a scale to be sold for far more it is worth!.Experience the repetition and inconvenience of being a 24/7 cocaine dealer!."-THE NUMBER YOU HAVE DIALLED HAS BEEN DISCONNECTED-" - P "Yeah that looks alright man, you got that paper you owe yeah?" - T We would welcome any thoughts on cool and interesting gameplay additions.” “ We would encourage players to get in touch through Steam forums or Discord with any bugs, balancing issues, or ideas for further development. How are you planning on involving the Community in your development process? However we do not intend to increase the price excessively, and only with a view to better funding further development. “ As we develop more features and gameplay we would raise the price accordingly. Will the game be priced differently during and after Early Access? You can hide your product or flush it when the police raid your safehouse.” Their customer base will increase with their reputation, and you can find new suppliers for better product. You can recruit new crew members and assign them to different jobs. “ The player can purchase product, decide how to cut it, and weigh and wrap it for selling. What is the current state of the Early Access version? Growing beyond a single city to ship product all over the countryĮarly Access will allow us to prioritise and balance these additions, and take on board any further suggestions from the community.Development of a laundering network of front businesses and real estate.Bribes to police and officials to keep the operation running smoothly.Aggressive expansion and takeover of rival territory and businesses.“ While the core gameplay will remain the same, we would like to expand the options available to the player to cover all the elements people think of when they imagine a drug dealing game, such as: How is the full version planned to differ from the Early Access version? However that does not mean we would stop updates and gameplay additions, we hope to be able to keep the game growing long after this.” “ We would aim to leave Early Access after 6 months. Are players more interested on building a larger dealing network and fighting off rivals for prime territory? Or are they more interested in laundering their money and building a legit empire? We have a million different ideas for further expansion, Early Access will let us prioritise through development and communication with the community.”Īpproximately how long will this game be in Early Access? However we would like to balance this as thoroughly as possible, and tweak the various elements and challenge based on player feedbackīeyond this we would like to get an idea of the best ways to further develop the game. “ At this stage Cocaine Dealer has a simple but robust core-loop.
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