The problem is that as I was zooming through the courses these shortcuts looked like viable options, but upon taking them I was destroyed by an invisible wall. If I wanted to fly above that tree, or through the waterfall I should have been able to do that, but at times this game would deny me. Since I wasn’t racing a car, I had more ways in which to move. Another issue is the illusion of freedom the game gives on certain tracks. It’s not a huge deal because of the fun and engrossing gameplay, but after so many runs in the ice caves it will only be natural to become bored of the surroundings. While players will race on some of the tracks from the reverse angle, Skydrift Infinity only has six tracks in total. While Skydrift has some great visuals on the Series X, it sadly offers very few maps to show them off. The races are quite enjoyable, and I can only imagine how much better that would be with people who will act unexpectedly. It really is a shame I wasn’t able to get any matches because I actually really want to play this game against people. Take that for what its worth, if you are looking at getting this game for multiplayer. The few lobbies that I was able to connect to the people never readied up or I was kicked and after trying multiple times for days I gave up. Outside of the campaign mode Skydrift Infinity also offers local and online multiplayer with the added Deathmatch and Team Deathmatch modes, sadly I wasn’t able to test it as I couldn’t get into a match. So ideally players won’t use one plane for everything, they each have an inherent purpose built into them. All of these craft have various differences in stats like speed, maneuverability, armor etc. Skydrift Infinity has about 16 vehicles in all and since its published by THQ there are even ones customized around some of their franchises like Darksiders. As players complete each of the tracks they will unlock new craft as well as skins to customize their fleet. Repair kits and shields were life savers when I was about to hit a mine, or even catch a missile up my exhaust balancing defenses can be just as important as offense. As I said players are given a number of offensive abilities but there are some defensive ones as well. Combat feels solid in the game, unlike some racing titles I never felt like there was ‘rubber banding’ at play when I wiped out. Respawns are almost instant and give enough time to recover and maybe even exact some revenge from the opponent. More than once I got overwhelmed and smashed into a mountain because I just couldn’t slow down fast enough for a turn and ended up being last because of it.īut even with a wreck due to human error or because of an enemy machine gun, Skydrift Infinity never feels cheap like Mario Kart. The survivor races provide such a tense experience in perfectly balancing the need to expertly navigate this course but also do it as fast as possible. As I zoomed through the course I would find weapon drops which I needed in order to ensure my place at the top. Its setup is simple, when the timer stops don’t be in last place. The last of these modes is Survivor and honestly Skydrift Infinity’s best. If one chooses to not use their weapons they can instead burn them with a press of a button and it will be turned into fuel for the boost tank. This can mean four rockets instead of two, or if you’re the sneaky type and prefer traps they can get three mines that revolve instead of the standard lone weapon. Players can hold two of them at a time, and if they collect two of the same it will increase the power of the attack. This mode is like Mario Kart but in airplanes, so the course will be littered with pickups ranging from shields to rockets. A Power Race which can be a blast (pun intended) to play. As for the events themselves these are varied between basic races which consist of going as fast as I could through rings that will provide with a speed boost that will be necessary for success. Each of those stages consist of various events, and if I performed well enough I would unlock the next. It isn’t as big or as deep as Flight Simulator, but its single-player campaign consists of about seven stages which feels about right for the title. Skydrift Infinity is an arcade flight racing game, with a battle twist. And lo’ the gaming gods has seen to bless us and while Microsoft’s award-winning Flight Simulator will steal all the realistic flight fans Skydrift Infinity from Digital Reality is here for those who “feel the need for speed” Since the days of Copernicus, man has dreamed of flight…games to make a resurgence.
0 Comments
Leave a Reply. |